I consider myself a junior Game Designer until I get at least some projects globally published. Part of the reason I am looking for a job at company is seeing my games published and ready available for people to play. I have just recently start to transition to video games, so most of my work so far has been with the Board Games. Nevertheless I have worked on some video games as well.
Projects I have worked on, ordered by date: Crypto TCG (video game), Remote Racers (board game), La Famillia (board game), Hexopoly Landowners (board game), Stoneball (board game), Duels of Xen'Arun (video game),
and had smaller roles for: Long Way Home (board game), Frog Wave (board game), Ancient Whispers (board game) and more.
“Željko brought with him many skills to the team, in the form of quick thinking, problem solving and effective time management, as well as decisiveness and the willingness to question a decision he considered to be the wrong course.”
Pavle Ilijašević, Assocciation President of Dažbog Games
“In all of his work, Mr. Glumac has shown himself to be a dedicated, passionate and serious game designer with true commitment to making Duels of Xen'Arun an outstanding game. He is very creative when it comes to game design.”
Karl Hertz, Project Manager of Duels of Xen'Arun
“He was a pleasure to work with - we had clear communication and understanding and the delivery was always on time. We were under a lot of pressure to deliver our game quickly and Željko has managed to keep up (I would say we had to keep up with him). Despite the tight deadline, there was no drop in quality - Željko would go above and beyond to thoroughly test the balance of the game and tweak the mechanics to perfection.”
Miloš Milić, Chief Operations Officer at Decenter